A 2.5D swamp tree I made for my CGMA summer course.
For this piece I approached my modeling process a bit different. I primarily did the texturing first and made the 3D meshes based on what I made as a texture. It was the first time I've ever done something like that but it helped a ton in speeding up the process and approaching it from a different angle.
This project was created in Autodesk Maya, 3D Coat & Photoshop.